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Главная » Секреты Пароли Чит-Коды Cтатьи » Codes, Secrets, Passwords, Cheats, Combo (Eng) » Super Nintendo, Snes

Seiken Densetsu 3 – PAR Codes and Hacking

PAR Codes and Hacking by DC

Version: 1.01 | Updated: 04/07/2001

Last updated : 7 April 2001 (Australian Time)
---------------------------------------------------------------------
Seiken Densetsu 3 PAR Codes and Hacking
© Copyright DC, Paul Le and les1two 2001 v1.01
---------------------------------------------------------------------

 _____ _ _
 / ____| (_) |
 | (___ ___ _| | _____ _ __
 \___ \ / _ \ | |/ / _ \ '_ \
 ____) | __/ | < __/ | | |
 _____|_____/ \___|_|_|\_\___|_| |_|
 | __ \ | |
 | | | | ___ _ __ ___ ___| |_ ___ _ _
 | | | |/ _ \ '_ \/ __|/ _ \ __/ __| | | |
 | |__| | __/ | | \__ \ __/ |_\__ \ |_| |
 |_____/ \___|_| |_|___/\___|\__|___/\__,_|
 |___ \
 __) |
 |__ <
 ___) |
 |____/


Seiken Densetsu 3 is copyright 1995 Squaresoft. Please do not leech any
of this to make your own FAQ out of it. Unless you have MY permission DO
NOT take anything at all from this guide. Don't edit, don't do anything to
it and submit it without e-mailing me with permission first. You can
print it out, but only for personal use, no selling this! Summing it
up, do anything for your own personal benefit (apart from reading it)
without asking me, AND YOU'LL BURN IN HELL!!!!!

The only sites can use this without asking are:

http://www.gamefaqs.com
http://vgstrategies.about.com
http://www.rpgclassics.com
http://kengc.alphalink.com.au
http://jump.to/magus
http://www.squareonline.pyar.com
http://www.rpgwizard.homestead.com/lair.html
http://www.cron0.freeuk.com
http://www.toocoolzone.homestead.com/Nintendozonemain
http://www.timsvault.com
http://www.fortunecity.com/skyscraper/memphis/1501
http://www.ludus.it
http://www.gamingplanet.com
http://faqdomain.cjb.net
http://go.to/secretofmana2
http://dlh.net
http://www.neoseeker.com

If you want to use it on your site, please e-mail me at dc3131@yahoo.com.au
The latest version can always be found from

http://www.gamefaqs.com or http://vgstrategies.about.com

Note, that if you've asked me for permission but don't see your site on the
list above, don't worry about it, as it's a real pain to update each time
everyone asks me to use this guide on their site. So as long as you've
asked me, yes, you can put it up on your site. The sites above are the
ones that don't have to ask to use them.

 ---====================---
To get in touch, e-mail me at dc3131@yahoo.com.au
My ICQ# is 34601221
My webpage is http://www.dcmagus.com
My MSN contact is dcmagus@hotmail.com, but any email sent to that
 address will most likely be ignored, as I don't check that
 account
My AIM name is dcmagus

Be warned that I'm only on the net twice a week, don't expect replies
from me which are ten minutes after you've sent the mail. Here's some
guidelines about sending me mail:

1.Make sure you put the title of the game you're asking about in the
 subject. I've made a fair few FAQs, and it's a bit hard to work
 things out sometimes.

2.If it's an FAQ, make sure that it's not already in the guide!!! If
 it is, I'll do my best to ignore it.

 If it's not in there, make sure that the details you provide
 are, well, DETAILED, and not sketchy. Examples are "Hi need to know
 how to get past this part, i'm in a room and stuck", I need to know
 where you are, etc.

3.Ask nicely. So far, most people have, but if your mail goes along
 the lines of "Hi, need code for B2, reply within the next hour
 otherwise I'll bomb you" will not get you anywhere.

That's it. Sorry for being a pain, but it had to be said.
 ---====================---


PAR CODES (thanks a heap to les1two@hotmail.com! Send all questions
regarding PAR codes to him, I have no clue how these work =)

-----------------------------------------------------------------------------------------------
 Seiken Densetsu 3 - Pro Action Replay Codes - Version 2.0
-----------------------------------------------------------------------------------------------

-----------------------------------------------------------------------------------------------
 Contents
-----------------------------------------------------------------------------------------------
 |
i. Contents | XIV. Storage Inventory Codes
I. Introduction | A. Storage Item Chart
II. Information | 1. Weapons
III. Version History | a. Swords - Duran
IV. Format/Keys | b. Gloves - Kevin
 A. Base Codes and Charts | c. Daggers - Hawkeye/Hawk
 B. Keys | d. Staffs - Angela
V. Player Attribute Codes | e. Flails - Carlie/Charlotte
VI. Health Codes | f. Spears - Lise/Rieze
VII. Magic Codes | 2. Helmets
VIII. Money Codes | 3. Rings
IX. Experience/Level up Codes | 4. Armors
X. Weapon Charging Codes | 5. Shields
XI. Weapon Meter Codes | 6. Class Changing Items
XII. Skill/Spell Codes | 7. Magic Pot Items
 A. Skill/Spell Chart | 8. Elemental Items
 1. Elemental Spells | 9. Flying Items
 2. Other Misc. Spells | 10. Miscellaneous Items
 3. Miscellaneous Spells 1 | XV. Class Changing Codes
 4. Tech Spells | A. Class Changing Chart
 5. Flying Items Spells | XVI. THE END
 6. Enemy Spells |
 7. Trap Spells |
 8. Special Effect Spells |
 9. Miscellaneous Spells 2 |
 10. Other Tech Spells |
 11. Miscellaneous Spells 3 |
 12. Other Spells |
XIII. Circle Inventory Codes |
 A. Circle Inventory Items Chart |
 1. Class Changing Items |
 2. Magic Pot Items |
 3. Elemental Items |
 4. Flying Items |
 5. Miscellaneous Items |
 |
-----------------------------------------------------------------------------------------------
 Introduction
-----------------------------------------------------------------------------------------------

To all you hardcore CHEATERS out there or to you weak ass gamers that are stuck somewhere, who
ever the hell you are this file is everything and more than you need to enhance your gameplay
of one of the best RPG game ever!
Pro Action Replay Codes can only be used with a Super Nintendo and the Pro Action Replay
hardware or by using Emulators. If your having problem reading this it's probably because of
different Programs or Fonts. Look at the Information section to try and fix it. Do not edit
this file in any way or you may not distribute or put it up on your website. And please don't
try to sell this to anyone either.

 -les1two

-----------------------------------------------------------------------------------------------
 Information
-----------------------------------------------------------------------------------------------

Seiken Densetsu 3 is a Copyright 1995 Squaresoft

Written by: les1two
Any Questions or Comments? E-mail: les1two@hotmail.com
Sources: Unknown
File: Seiken Densetsu 3 - Pro Action Replay Codes v2.0.txt
File Size: 33.9 KB
Screen Area: 800x600 Pixels
Program Used: Wordpad
Font Type: Courier
Word Wrap (Options): Wrap to Window
Code Count: 1,445+ Pro Action Replay Codes
Date Completed: October 19, 2000
Copyright 2000 les1two

-----------------------------------------------------------------------------------------------
 Version History
-----------------------------------------------------------------------------------------------

Version 2.0 - October 19, 2000 - 33.9 KB
 - Added More Information.
 - Corrected a few minor errors.
 - Changed Format from Notepad to Wordpad for more space.
 - Added Contents, Introduction, Version History and Keys.
 - Added some extra Level up Codes

Version 1.1 - October 5, 2000 - 30.8 KB
 - Added Information Section.
 - Corrected a few minor errors.

Version 1.0 - October 2, 2000 - 30.7 KB
 - Original Version.

-----------------------------------------------------------------------------------------------
 Format/Keys
-----------------------------------------------------------------------------------------------

Base Codes and Charts
----------------------------------------------------------------------------------------------
Base Code - This Codes contains variable that are to be replaced with different codes from a
 chart below.
Variable - Lower Case letter (x, y, or z.) Replaced with a code specified from a chart below.
 The variables in the chart are usually between Parentheses.

 For Example:

 7F zz yy xx <--Base Code 7FEDF6FF = Player 1's Strength is 255
 || || || ||
 || || || ||
 || || || \--These are replaced w/ the codes under (xx)
 || || \--These are replaced w/ the codes under (yy)
 || \--These are replaced w/ the codes under (zz)
 \--Leave these alone

Code(zz) Player(1-3) Code(yy) Attribute Type Code(xx) Attribute Level
--------------------- ------------------------ -------------------------
ED Player 1 F6 Strength 00 0(Minimum)
F0 Player 2 F7 Agility 20 32
F3 Player 3 F8 Vitality 50 75
 F9 Intelligence 75 125
 FA Spirit AA 200
 FB Luck FF 255(Maximum)

Keys
------------------------------------------------------------------------------------------
 * - Extra Notes that you should know when using these codes.
 *# - When a number is next to it's just to distinguish from the others because there are
 different notes from the ones with a different number. (Eg. *1, *4, etc.)

-----------------------------------------------------------------------------------------------
 Player Attribute Codes *
-----------------------------------------------------------------------------------------------

Edit Character's Attributes
7Fzzyyxx Base Code

Code(zz) Player(1-3) Code(yy) Attribute Type Code(xx) Attribute Level
--------------------- ------------------------ -------------------------
ED Player 1 F6 Strength 00 0(Minimum)
F0 Player 2 F7 Agility 20 32
F3 Player 3 F8 Vitality 50 75
 F9 Intelligence 75 125
 FA Spirit AA 200
 FB Luck FF 255(Maximum)
 * Using these codes will sometimes freeze or reset the game.

-----------------------------------------------------------------------------------------------
 Health Codes
-----------------------------------------------------------------------------------------------

Infinite Health Player 1 Infinite Health Player 2 Infinite Health Player 3
7FEDF2E7 7FF0F2E7 7FF3F2E7
7FEDF303 7FF0F303 7FF3F303

-----------------------------------------------------------------------------------------------
 Magic Codes
-----------------------------------------------------------------------------------------------

Infinite Mana 1st Character Infinite Mana 2nd Character Infinite Mana 3rd Character
7FEDF463 7FF0F463 7FF3F463

-----------------------------------------------------------------------------------------------
 Money Codes
-----------------------------------------------------------------------------------------------

Adds Luc *

Code Luc Added Code Luc Added Code Luc Added
--------------------- --------------------- ----------------------
7E2C24FF 255 7E2C25FF 65,280 7E2C26FF 16,711,680
 (255x256) (255x256x256)
 * You can change the last two digits of these codes to edit the amount of luc you want but
 the code FF is the most possible to Add.

-----------------------------------------------------------------------------------------------
 Experience/Level up Codes
-----------------------------------------------------------------------------------------------

264,000,000 Experience *
7FEDFEFF Player 1 7FF0FEFF Player 2 7FF3FEFF Player 3
 * You will gain a Level when you kill an enemy until you reach 99.

 *NOT TESTED*

Other Experience Codes *
7FEDFFFF 255 Experience Player 1 7FED00FF 65280 Experience Player 1
7FF0FFFF 255 Experience Player 2 7FF100FF 65280 Experience Player 2
7FF3FFFF 255 Experience Player 3 7FF400FF 65280 Experience Player 3
 * You will gain the specified # of exp. per enemy that's killed.

-----------------------------------------------------------------------------------------------
 Weapon Charging Codes
-----------------------------------------------------------------------------------------------

Edit Level of Charged Weapon
Player 1 Player 2 Player 3 Code(xx) Level
7FEDFCxx 7FF0FCxx 7FF3FCxx 04 1
7FEEEDxx 7FF1EDxx 7FF4EDxx 07 2
7FEE0Cxx 7FF10Cxx 7FF40Cxx 09 3

-----------------------------------------------------------------------------------------------
 Weapon Meter Codes
-----------------------------------------------------------------------------------------------

Edit Tech Meter Code(yy) Level
Player 1 Player 2 Player 3 04 1
7FEE0Cyy 7FF10Cyy 7FF40Cyy 07 2
 (Meter won't be charged) 09 3

-----------------------------------------------------------------------------------------------
 Skill/Spell Codes
-----------------------------------------------------------------------------------------------

Edit Spells
7Fzzyyxx Base Code *

 * zz is the Player of the skill/spell you want in that slot.
 * yy is the Slot Number of the skill/spell you want in that slot.
 * xx is the Skill/Spell Code of the skill/spell you want in that slot.

Player Code(zz) Player Code Player Code
----------------- ------------- -------------
1 EE 2 F1 3 F4

Slot # Code(yy) Slot # Code
---------------- ------------
1. A5 6. AA
2. A6 7. AB
3. A7 8. AC
4. A8 9. AD
5. A9 10. AE

Skill/Spell Chart
----------------------------------------------------------------------------------------
Type of Spell
Code(xx) Name of Spell

00 Disables all Spells

Elemental Spells
---------------------------------------------------------------------------------------
Earth (Gnome) Air (Jinn) Water (Undine) Fire (Salamando) Dark (Shade)
01 Diamond Missile 07 Airblast 0D Ice Smash 13 Fireball 19 Evil Gate
02 Earth Quake 08 Thunderstorm 0E Mega Splash 14 Explode 1A Dark Force
03 Stone Cloud 09 Stun Wind 0F Cold Blaze 15 Blaze Wall 1B Death Spell
04 Protect up 0A Speed Up 10 Mind Up 16 Power Up 1C Anti-Magic
05 Speed Down 0B Protect Down 11 Power Down 17 Mind Down 1D Black Curse
06 Diamond Saber 0C Thunder Saber 12 Ice Saber 18 Flame Saber 1E Dark Saber

Light (Wisp) Moon (Luna) Wood (Dryad)
1F Holy Ball 25 Lunatic 2C Sleep Flower
20 Saint Beam 26 Half Vanish 2D Poison Bubble
21 Heal Light 27 Body Change 2E Trans-Shape
22 Magic Shield 28 Life Booster 2F Aura Wave
23 Tinkle Rain 29 Energy Ball 30 Counter Magic
24 Saint Saber 2A Demon Breath 31 Leaf Saber
 2B Moon Saber

Other Misc. Spells Miscellaneous Spells 1
------------------- ------------------------------------
32 Turn Undead 3D Machine Golem 48 Rock Fall
33 Demon Breath 3E Ghoul 49 Landmine
34 Rainbow Dust 3F Ghost 4A Poison Breath
35 Ancient 40 Gremlin 4B Flame Breath
36 Ancient 2 * 41 Great Demon 4C Blow Needles
37 Ancient 3 * 42 Earth Jutsu 4D Deadly Weapon
38 Freya 43 Thunder Jutsu 4E Double Spell
39 Marduke 44 Water Jutsu 4F Pressure Point
3A Iormungand 45 Fire Jutsu
3B Lamian Naga 46 Arrow
3C Unicorn Head 47 Spike
 * Doesn't work

Tech Spells *
-----------------------------------------------------------------------------------------
Duran Kevin
50 3-Step Cut 56 Whirlwind Kick 5C Genbu 100-Kick
51 Whirlwind Sword 57 Tornado Throw 5D Blow Impact
52 Flashing Sword 58 Water-Moon Slice 5E Suzaku Sky Dance
53 Magic Circle 59 Bastard Slam 5F Veritubach
54 Vacuum Sword 5A Byakko Shockwave 60 Seiryuu Death Fist
55 Eruption Sword 5B Stardust Bomb 61 Dead Crush

Hawkeye/Hawk Angela Charlotte/Carlie Riesz/Lise
62 Flying Shallow Toss 68 Pink Typhoon 6E Jump 74 Vacuum Surge Spear
63 Silhouette Slice 69 Star Attack 6F Dash 75 Flying Heaven Spear
64 Dance of Roses 6A Spiral Rod 70 ChopChop 76 Light Shot Spear
65 Thousand Slice 6B Dancing Rod 71 BoomBoom 77 Falling Star
66 Shadow Dive 6C 10t 72 Craaaazy 78 Dragon Tooth Spear
67 Split-Image Slice 6D Hot Shot 73 HugeHuge 79 Hundred Flower Dance

 * The 1st Tech is the 2nd level for Light Class. The 2nd is 2nd Level Dark and the rest
 is for the Final Stages. Some Techs will glitch or freeze the game.

Flying Items Spells
----------------------------------------------------------------------------
7A Hand Axe
7B Suriken
7C Dart
7D Pumpkin Bomb
7E Silver Dart * This spell is different from the Grenade Bomb
7F Cutter Missile from the Miscellaneous Spells 2 section. This
80 Cresent one is just about as strong as the other one
81 Rocket Launcher below and also has a little splash damage to
82 Axe Bomber other nearby enemies but uses up 7 Mana points.
83 Grenade Bomb (Mp:7) *

Enemy Spells
-------------------------------------------------------------------
84 Dark Fear 8F Power Punch 9A Sandstream
85 Surprise Box Bomb 90 Sky Attack 9B Hypercannon
86 Death Roulette 91 Supersonic 9C Hell Cross
87 Tunderbolt 92 Feather Blizzard 9D Darkness Beam
88 Rust Hurricane 93 Black Rain
89 Sweet String 94 Gas Cloud * Useless, does nothing
8A Eye Beam 95 Ghost Road
8B Dive Attack 96 100 Tentacles
8C Bubble Breath 97 Squid Ink
8D Grand Slam * 98 Tidal Wave
8E Grand Slam 99 Revenge Spike

Trap Spells
----------------------------------------------------
9E Arrow A4 Orge Box AA Trap Level 1
9F Spike A5 Kaiser Mimic AB Trap Level 2
A0 Stone A6 Spined Kelp AC Bloody Axe
A1 Bomb (Weak) A7 Prisoner AD Icicle
A2 Smoke A8 Geyseblast AE Ice Cradle
A3 Mr. Death God A9 Bomb (Strong)

Special Effect Spells * Miscellaneous Spells 2
------------------------------------ --------------------------------------------------------
AF magicAF B6 Regeneration *1 This spell exactly the
B0 magicB0 B7 Graviton Press same as the Spiral Moon
B1 magicB1 B8 Howl from the section,
B2 magicB2 B9 Spiral Moon *1 Miscellaneous Spells 3.
B3 magicB3 BA Grenade Bomb (Mp:0) *2
B4 magicB4 BB Killstinger *2 This spell is different
B5 magicB5 BC Lava Wave from Flying Items section.
 * These spells don't do anything BD Heat Beam This spell is just about
 but show effects of some cinemas BE Gigaburn as strong as the other
 during the game. Some of these BF Death Ecstasy one but does not use up
 spells will mess up the game. any Mana points.

Other Tech Spells *1
----------------------------------------------------------------------------------------------
C0 Whirlwind Sword *1 Most of these Techs are a little different from the ones above in
C1 Magic Circle Cut the Techs section but they almost always glitch and freeze the game,
C2 Vacuum Sword therefore is pretty much useless.
C3 Eruption Sword
C4 Silhouette Slice *2 These Techs are the same as the ones above in the same section.
C5 Shadow Dive
C6 Split-Image Slice
C7 Vacuum Surge Spear
C8 Star Shot Spear
C9 Whirlwind Sword *2
CA Vacuum Sword *2
CB Eruption Sword *2

Miscellaneous Spells 3
----------------------------------------------------------------------------------------------
CC Catastrophe D5 Spiral Moon *2 *1 These spells are useless but each of them show
CD Demon Scream D6 Turn Wind different effects.
CE Air Slasher D7 Flash *3
CF Flare D8 Psycho Wave *2 This spell is the same as the one above in the
D0 SBD *1 D9 Thunderball Miscellaneous Spells 2 section.
D1 SBD *1 DA Whirlwind *4
D2 SBD *1 *3 Useless
D3 SBD *1
 *4 This spell is a little different from Whirlwind Sword,
 plus a lot weaker.
Other Spells *1
----------------------------------------------------------------------------------------------
DB SBD E5 SBD EF SBD F9 SBD
DC SBD E6 SBD F0 SBD FA SBD
DD SBD E7 SBD (Magic Rope) *2 F1 SBD FB SBD
DE SBD E8 SBD (Wind Drum) *3 F2 SBD FC SBD
DF SBD E9 poooooon *4 F3 SBD FD SBD
E0 SBD EA SBD F4 SBD FE SBD
E1 SBD EB SBD F5 SBD FF SBD
E2 SBD EC SBD F6 SBD (Wind Drum) *5
E3 SBD ED SBD F7 SBD (Dreamsee Herb) *6
E4 SBD EE SBD F8 SBD
 *1 All of these spells don't have a name, therefore is called SBD. All of these either shows
 an effect from a cinema from the game or do nothing at all.
 *2 Magic Rope Effect (Teleports you to the last place you entered)
 *3 Calls Flammie
 *4 Freezes the game
 *5 You call Flammie and then you get stuck with the ground and backround all black except
 enemies.
 *6 Does the dreamsee herb effect then leaves the ground and backround all black until you
 reload the screen.

-----------------------------------------------------------------------------------------------
 Circle Inventory Codes
-----------------------------------------------------------------------------------------------

Type of Item * Infinite Items
------------------ ------------------
Slot# Code Slot# Code
1. 7E2EE9yy 1. 7E2EF309
2. 7E2EEAyy 2. 7E2EF409
3. 7E2EEByy 3. 7E2EF509
4. 7E2EECyy 4. 7E2EF609
5. 7E2EEDyy 5. 7E2EF709
6. 7E2EEEyy 6. 7E2EF809
7. 7E2EEFyy 7. 7E2EF909
8. 7E2EF0yy 8. 7E2EFA09
9. 7E2EF1yy 9. 7E2EFB09
10. 7E2EF2yy 10. 7E2EFC09
 (Replace yy with one of the codes on the Circle Inventory Items Chart)

 * Using one these codes w/o the Inf. Item code will have
 a quantity of zero in the slot and you won't be able to use it.

Circle Inventory Items Chart
----------------------------------------------------------------------------------------------
Code(yy) Item

00 Disables Inventory

Class Changing Items *
-------------------------------------------------------------------------------------
Duran Kevin Hawkeye/Hawk Angela
01 Paladin's Proof 05 Gold Wolf Soul 09 Good Luck Dye 0D Arcane Book
02 Lord's Proof 06 Silver Wolf Soul 0A Bad Luck Dye 0E Book of Secrets
03 Master's Proof 07 Death Wolf Soul 0B Bullseye Dye 0F Book of Runes
04 Duelist's Proof 08 Demon Wolf Soul 0C Nighteye Dye 10 Forbidden Book

Carlie/Charlotte Lise/Rieze
11 Holy Waters Vial 15 Briesingamen * These Items are necessary to change a
12 Bottle of Salt 16 Morning Star Chain final class and can be use as regular
13 Bottle of Ashes 17 Knight Dragon Chain items.
14 Bottle of Blood 18 Gleipner

Magic Pot Items
----------------------
19 Item Seed
1A Mysterious Seed
1B Flying Item Seed
1C Magic Seed
1D ??? Seed
1E Weapon/Armor Seed

Elemental Items
-------------------------------------------------------------------------------------
Earth (Gnome) Air (Jinn) Water (Undine) Fire (Salamando)
1F Earth Coin 25 Storm Coin 2B Ice Coin 31 Flame Coin
20 Gnome Statue 26 Jinn Statue 2C Undine Statue 32 Salamando Statue
21 Basilisk's Fang 27 Harpy's Fang 2D White Dragon Fang 33 Fire Lizard Fang
22 Bulette's Scale 28 Bird's Scale 2E Sahagin's Scale 34 Drake's Scale
23 Needlion's Eye 29 Bird's Eye 2F Slime's Eye 35 Battum's Eye
24 Molebear's Claw 2A Siren's Claw 30 Poseidon's Claw 36 Kerberos' Claw

Dark (Shade) Light (Wisp) Moon (Luna) Wood (Dryad)
37 Darkness Coin 3D Light Coin 43 Moon Coin 49 Myconid's Eye
38 Shade Statue 3E Wisp Statue 44 Luna Statue 4A Assassin Bug Eye
39 Ghost's Eye 3F Poto Oil 45 Chibi Devil's Eye 4B Dryad Statue
3A Specter's Eye 40 Pakkun Oil 46 Porobin Oil 4C Grell Oil
3B Shadow Zero's Eye 41 Mama Poto Oil 47 Wolf Devil Oil 4D Matango Oil
3C Demon's Claw 42 Papa Poto's Claw 48 Carmilla's Claw 4E Crawler's Claw

Flying Items Miscellaneous Items
---------------- --------------------------------------------------------------
4F Hand Axe 53 Round Drop 5A Magical Rope 61 Half Key A *
50 Shuriken 54 Pakkun Chocolate 5B Gunpowder 62 Half Key B *
51 Dart 55 Magic Walnut 5C Chibikko Hammer 63 Mystery Key *
52 Pumpkin Bomb 56 Honey Drink 5D Moogle Badge 64 Dragon's Eye *
 57 Puipui Grass 5E Pihyra Flute 65 Illusion Mirror
 58 Star Dust Herb 5F Wind Drum 66 Demon Statue *
 59 Angel's Grail 60 Dreamsee Herb * Useless

-----------------------------------------------------------------------------------------------
 Storage Inventory Codes
-----------------------------------------------------------------------------------------------

Infinite Items in Storage Inventory
7E2zzz63 Base Code
 (Replace zzz w/ one of the codes on the Storage Item Chart)

Storage Item Chart *
-----------------------------------------------------------------------------------------------
Code(zzz) Item

Weapons
----------------------------------------------------------------------------------------------
Swords - Duran Gloves - Kevin
--------------------------------------- -----------------------------------------
C39 Bronze Sword C49 Balmunk C63 Leather Glove C73 Kerberos Claw
C3A Iron Sword C4A Valar Sword C64 Iron Knuckle C74 Diamond Knuckle
C3B Gladius C4B Kusanagi Blade C65 Needle Glove C75 Ghost Hand
C3C Broadsword C4C Tyrving C66 Molebear Claw C76 Rock Claw
C3D Sabre C4D Defender C67 Chain Glove C77 Gleam Glove
C3E Steel Sword C4E Muramasa Blade C68 Bagh Nakh C78 Jug Puncher
C3F Bastard Sword C4F Krau-Soles C69 Fiend's Claw C79 Vampire Claw
C40 Silver Blade C50 Excalibur C6A Silverhorn C7A Aura Glove
C41 Estoc C51 Levatein C6B Moogle Claw C7B Rotton Knuckle
C42 Falchion C52 Dragonbane C6C Keen Knuckle C7C Dragon Claw
C43 Flamberge C6D Power Glove
C44 Colichemarde Final Class Weapons C6E Kaiser Knuckle Final Class Weapons
C45 Shamshir C53 Brave Blade C6F Acid Claw C7D Spiral Glove
C46 Palestorm C54 Sigmund C70 Cyclone Claw C7E Holy Claw
C47 Mythril Sword C55 Ragnarok C71 Mythril Knuckle C7F Skull Disect
C48 Katzbalger C56 Deathbringer C72 Bone Knuckle C80 Gigas Glove

Daggers - Hawkeye/Hawk Staffs - Angela
---------------------------------------- -----------------------------------------
C8D Flint Knife C9D Dancing Dagger CB7 Wooden Cane CC7 Memyl Rod
C8E Dagger C9E Field Dagger CB8 Staff CC8 Druid Cane
C8F Baselard C9F Bishamon CB9 Witch Staff CC9 Revelation Cane
C90 Roundel Dagger CA0 Merkiel Dagger CBA Oak Cane CCA Nebula Staff
C91 Sharkteeth CA1 Sylvan Knife CBB Pewter Rod CCB World Tree Branch
C92 Steel Dagger CA2 Taishaku CBC Ruby Cane CCC Ancient Rod
C93 Misericorde CA3 Sheol Dirk CBD Crystal Rod CCD Mizunra Cane
C94 Katar CA4 Crescent Knife CBE Soul Rod CCE Clenunnus Cane
C95 Main Gauche CA5 Acala CBF Varshu Staff CCF Eternal Rod
C96 Garuda CA6 Crimson Glare CC0 Ash Cane CD0 Ceryeceon
C97 Crystal Dagger CC1 Cunning Staff
C98 Elf Dagger Final Class Weapons CC2 Will Staff Final Class Weapons
C99 Ashura CA7 Orihalcon CC3 Tot's Staff CD1 Ganvantein
C9A Blue Gale CA8 Manslaughter CC4 Rajin's Staff CD2 Spirit Cane
C9B Mythril Knife CA9 Kongo Rakan CC5 Mythril Rod CD3 Rune Staff
C9C Yasha CAA Deathstroke CC6 Skull Rod CD4 Dragon Rod

Flails - Carlie/Charlotte Spears - Lise/Rieze *
----------------------------------------- ----------------------------------------
CE1 Hollow Rod CF1 Cuneal Maul D0B Bronze Lance D1B Griffen Lance
CE2 Wood Flail CF2 Holy Flail D0C Spear D1C Staghorn
CE3 Ball and Chain CF3 Thibula Flail D0D Flamea D1D Wolf's Fang
CE4 Light Flail CF4 Gravity Maul D0E Corsesca D1E Maidenleaf
CE5 Warhammer CF5 Ultima Maul D0F Partisan D1F Valkyrie Spear
CE6 Steel Maul CF6 Bloodsucker D10 Steel Lance D20 Mideel Spear
CE7 Duck Ironball CF7 Meteo Flail D11 Glaive D21 Burnak
CE8 Silver Flail CF8 Mijolnir D12 Silver Lance D22 Gungnir
CE9 Heavy Flail CF9 Satan Flail D13 Wing Spear D23 Pain Tooth
CEA Hammer Flail CFA Vertina Maul D14 Mystic Spear D24 Blaze Piercer
CEB Morning Star D15 Plume Lance
CEC Heiro Flail Final Class Weapons D16 Dark Piercer Final Class Weapons
CED Puppet Flail CFB Judgmentes D17 Torrento Spear D25 True Spear
CEE Blockbuster CFC Gigas Flail D18 Golden Spear D26 Stargazer
CEF Mythril Maul CFD Maul of the Dead D19 Mythril Spear D27 Dragon Lance
CF0 Troll Maul CFE Juggernaut D1A Brain Wrecker
 * There is a glitch in the game that won't allow any Giant's Spears in storage.

Helmets
------------------------------------------------------------------
Duran Kevin Hawkeye/Hawk
D39 Leather Visor D45 Bandanna D51 Leather Hat
D3A Headgear D46 Warrior Band D52 Garravilla
D3B Studded Helm D47 Headband D53 Feather Hat
D3C Visored Helm D48 Chakra Band D54 Faerie Hat
D3D Horned Helm D49 Werewolf's Mane D55 Grizzly Gerea
D3E Silver Sallet D4A Majuu Mask D56 Black Hood
D3F Beryl Armet D4B Genjuu Mask D57 Noctogoggles
D40 Dragon Helm D4C Dragon's Mane D58 Fool's Crown

Final Class Helmets Final Class Helmets Final Class Helmets
D41 Hero's Crown D4D Ivory Band D59 Wind Spirit Hat
D42 Protection Helm D4E Darkshine Band D5A Silver Wolf Gerea
D43 Rising Monn Helm D4F Sapphire Band D5B Stealth Hood
D44 Skull Head D50 Ruby Band D5C Bloody Mask

Angela Carlie/Charlotte Lise/Rieze
D5D Circlet D69 Cat-ear Hood D75 Winged Ribbon
D5E Witch Hood D6A Rabite Cap D76 Leather Helmet
D5F Emerald Tiara D6B Mog Cap D77 Barbute
D60 Panther Hood D6C Silk Ribbon D78 Viking Helm
D61 Silver Circlet D6D Porobin Hood D79 Horncrest
D62 Snow White Veil D6E Holy Spirit Hood D7A Uniform Helm
D63 Mist Vail D6F Sunstone Hat D7B Aurora Helmet
D64 Moonstone Tiara D70 Spiritus Ribbon D7C Pegasus Helmet

Final Class Helmets Final Class Helmets Final Class Helmets
D65 Myein Crown D71 Bishop's Ribbon D7D Vanir Helmet
D66 Eremos Crown D72 Sage's Ribbon D7E Stardust Helmet
D67 Rune Veil D73 Undead Ribbon D7F Rising Dragon
D68 Ancient Tiara D74 Bitium Ribbon D80 Wolf Helmet

Rings *
-------------------------------------------------------------------
Duran Kevin Hawkeye/Hawk
D81 Leather Gauntlet D8A Leather Neckband D93 Utsusemi Earrings
D82 Steel Gauntlet D8B Beastman Collar D94 Thief's Armband
D83 Gauntlet D8C Power Wrist D95 Cobra Earrings
D84 Strength Armband D8D Red Moon Horn D96 Ancient Talisman
D85 Knight's Crest D8E Cardinal Eye D97 Tree Spirit Ring
D86 Fencer's Armband D8F Mad Beast's Fang D98 Mistscreen Charm
D87 Dragon Ring D90 Dragon's Bone D99 Wishbone

Final Class Rings Final Class Rings Final Class Rings
D88 War King's Crest D91 Tohsei Armband D9A Lucky Card
D89 Master's Armband D92 Demon Neckband D9B Stealth Guard

Angela Carlie/Charlotte Lise/Rieze
D9C Jewel Ring DA5 Marble Ring DAE Vambrace
D9D Crystal Ring DA6 Bunny Egg DAF Steel Bracelet
D9E Mist Pendant DA7 Moon Ring DB0 Wind God Bracelet
D9F Protect Ring DA8 Protect Earrings DB1 Earth Bracelet
DA0 Snow Crystal DA9 Whitelight Ring DB2 Gyralhorne
DA1 Fireblaze DAA Blackshade Ring DB3 Rune Earrings
DA2 Sage Stone DAB Magatama DB4 Yadorigi Armlet

Final Class Rings Final Class Rings Final Class Rings
DA3 Blizzard Hairpin DAC Moon Flower DB5 Draupnir
DA4 Magma Hairpin DAD Black Onyx DB6 Giant's Ring
 * The first item in the final class ring are for light the other
 for dark.

Armors *
------------------------------------------------------------------------------------
Duran Kevin
DB7 Quilted Leather DC2 Knight Armor DCB Cotton Uniform DD6 Red Uniform
DB8 Hard Leather DC3 Swordsman Armor DCC Leather Belt DD7 Blue Uniform
DB9 Bezant Mail DC4 Gold Armor DCD Fur Vest DD8 Ganjuu Belt
DBA Lamellar Armor DC5 Platinum Armor DCE Warrior Uniform DD9 Majuu Belt
DBB Hauberk DC6 Dragon's Mail DCF Chain Vest DDA Scale Uniform
DBC Half Plate DD0 Wolf Belt
DBD Plate Mail Final Class Armors DD1 Protector Final Class Armors
DBE Lunula Mail DC7 Hero's Armor DD2 Beast Uniform DDB Byakko Uniform
DBF Reflex DC8 Protect Armor DD3 Lyshee Vest DDC Genbu Uniform
DC0 Pegasus Armor DC9 Master's Armor DD4 Battlesuit DDD Seiryuu Uniform
DC1 Leonis Plate DCA Skeleton Mail DD5 Amber Uniform DDE Suzaku Uniform

Hawkeye/Hawk Angela
DDF Cotton Kilt DEA Utsushimi Cape DF3 Cotton Robe DFE Sunshine Dress
DE0 Black Fatigue DEB Dark Suit DF4 Silk Robe DFF Dusk Dress
DE1 Camouflage Cloak DEC Yafuku Cuirass DF5 Witch's Robe E00 Pure White Robe
DE2 Thief's Cape DED Ninja Garb DF6 Queen Bee Dress E01 Darkness Robe
DE3 Soft Leather DEE Shijima Mail DF7 Bat Coat E02 Dreamdevil Coat
DE4 Idaten Cloak DF8 Tiger Bikini
DE5 Chain Guard Final Class Armors DF9 Rose Leotard Final Class Armors
DE6 Moonbeam Cape DEF Phantom Cuirass DFA Bunnydress E03 Myein Dress
DE7 Elf Breastplate DF0 Silverwolf Pelt DFB Owl Coat E04 Eremos Coat
DE8 Fleetwood Cape DF1 Wind Demon Mail DFC Zephyr Dress E05 Rune Coat
DE9 Flourite Plate DF2 Black Garb DFD Mananan Dress E06 Ancient Coat

Carlie/Charlotte Lise/Rieze
E07 Chibikko Robe E12 Golden Robe E1B Padded Leather E26 Valkyrie Mail
E08 Lamb Suit E13 Silver Robe E1C Cuir Boulli E27 Rune Armor
E09 Priest's Robe E14 Minister's Robe E1D Feather Vest E28 Wing Armor
E0A Popoi's Rags E15 Shrine Girl Robe E1E Spiked Leather E29 Fang Armor
E0B Sailor Dress E16 Kurikara Robe E1F Chainmail E2A Phantasm Armor
E0C Poto Suit E20 Banded Mail
E0D Velvet Cape Final Class Armors E21 Scale Mail Final Class Armors
E0E Moogle Smock E17 Bishop's Robe E22 Mani Plate E2B Goddess Armor
E0F Pakkun Suit E18 Sage's Robe E23 Steda Plate E2C Polaris Armor
E10 Glint Robe E19 Undead Suit E24 White Eagle Plate E2D Dragon Knight Armor
E11 Utsufushi Robe E1A Bitium Dress E25 Jotzdammoran E2E Wulfhezein

Shields *
-----------------------------
E2F Water Dragon Shield
E30 Red-heat Shield
E31 Thunder God Shield
E32 Earth Shield
E33 Gold Shield
E34 Dragon Shield
E35 Scared Shield
E36 Oath Shield
 * Only Duran's Light Class
 can use these Shields.

Class Changing Items *
---------------------------------------------------------------------------------------
Duran Kevin Hawkeye/Hawk Angela
E39 Paladin's Proof E3D Gold Wolf Soul E41 Good Luck Dye E45 Arcane Book
E3A Lord's Proof E3E Silver Wolf Soul E42 Bad Luck Dye E46 Book of Secrets
E3B Master's Proof E3F Death Wolf Soul E43 Bullseye Dye E47 Book of Runes
E3C Duelist's Proof E40 Demon Wolf Soul E44 Nighteye Dye E48 Forbidden Book

Carlie/Charlotte Lise/Rieze
E49 Holy Waters Vial E4D Briesingamen * These Items are necessary to change a
E4A Bottle of Salt E4E Morning Star Chain final class and can be use as regular
E4B Bottle of Ashes E4F Knight Dragon Chain items.
E4C Bottle of Blood E50 Gleipner

Magic Pot Items
----------------------
E51 Item Seed
E52 Mysterious Seed
E53 Flying Item Seed
E54 Magic Seed
E55 ??? Seed
E56 Weapon/Armor Seed

Elemental Items
------------------------------------------------------------------------------------------
Earth (Gnome) Air (Jinn) Water (Undine) Fire (Salamando)
E57 Earth Coin E5D Storm Coin E63 Ice Coin E69 Flame Coin
E58 Gnome Statue E5E Jinn Statue E64 Undine Statue E6A Salamando Statue
E59 Basilisk's Fang E5F Harpy's Fang E65 White Dragon Fang E6B Fire Lizard Fang
E5A Bulette's Scale E60 Bird's Scale E66 Sahagin's Scale E6C Drake's Scale
E5B Needlion's Eye E61 Bird's Eye E67 Slime's Eye E6D Battum's Eye
E5C Molebear's Claw E62 Siren's Claw E68 Poseidon's Claw E6E Kerberos' Claw

Dark (Shade) Light (Wisp) Moon (Luna) Wood (Dryad)
E6F Darkness Coin E75 Light Coin E7B Moon Coin E81 Myconid's Eye
E70 Shade Statue E76 Wisp Statue E7C Luna Statue E82 Assassin Bug Eye
E71 Ghost's Eye E77 Poto Oil E7D Chibi Devil's Eye E83 Dryad Statue
E72 Specter's Eye E78 Pakkun Oil E7E Porobin Oil E84 Grell Oil
E73 Shadow Zero's Eye E79 Mama Poto Oil E7F Wolf Devil Oil E85 Matango Oil
E74 Demon's Claw E7A Papa Poto's Claw E80 Carmilla's Claw E86 Crawler's Claw

Flying Items Miscellaneous Items
----------------- ---------------------------------------------------------------
E87 Hand Axe E8B Round Drop E92 Magical Rope E99 Half Key A *
E88 Shuriken E8C Pakkun Chocolate E93 Gunpowder E9A Half Key B *
E89 Dart E8D Magic Walnut E94 Chibikko Hammer E9B Mystery Key *
E8A Pumpkin Bomb E8E Honey Drink E95 Moogle Badge E9C Dragon's Eye *
 E8F Puipui Grass E96 Pihyra Flute E9D Illusion Mirror
 E90 Star Dust Herb E97 Wind Drum E9E Demon Statue *
 E91 Angel's Grail E98 Dreamsee Herb * Useless

-----------------------------------------------------------------------------------------------
 Class Changing Codes *
-----------------------------------------------------------------------------------------------

Edit the Classes of Your Characters
7FEE14xx 7FEE15yy Player 1 Class Changing Chart
7FF114xx 7FF115yy Player 2 -------------------------------------------
7FF414xx 7FF415yy Player 3 |Neutral 1st Stage Final Stage (xx)--(yy)
 -------------------------------------------
 (Replace xx and yy w/ a the coresponding | /------Light-Light--|02|--|00|
 codes on the Class Changing Chart ) | | | | | |
 | /-------Light-----------------|01|--|00|
 * Each Character Change will not automatically | | | | | | |
 change their appearance. To fix this just use | | \-------Light-Dark--|02|--|01|
 any transportation, (Flammie, a Cannon, a Ship, | | | | | |
 Booskaboo, etc.), where it shows the world map. |Neutral-------------------------|00|--|00|
 | | | | | |
 | | /-------Dark-Light--|02|--|02|
 | | | | | | |
 | \--------Dark-----------------|01|--|01|
 | | | | | |
 | \--------Dark-Dark--|02|--|03|
 -------------------------------------------

-----------------------------------------------------------------------------------------------
 The End
-----------------------------------------------------------------------------------------------

-------------------------------------------------------------------------------------------------

Seiken Densetsu 3 v0.8
ZST Hacking Guide By Paul Le <kenshou@square-haven.net>
------------------------------------------------------------------------
First off, if you want to hack your ZSNES ZSTs, you must have a hex
editor. If you don't have one, download "Hex Workshop":

http://www.bpsoft.com/

Install it, open one of your ZSTs, and you're ready to go.

By the way, "C9A0" and "1FFFFF", for instance, are offsets (in
hexadecimal, base-16). To put it simply, locations of data you can
modify. Use the "Goto..." function to quickly skip about the file.

Also, one more note: I will not be held responsible if you screw up
your ZSTs somehow. Use this guide at your own risk.
------------------------------------------------------------------------
Recent Updates...

 August 26, 1999 - General corrections.

 August 18, 1999 - I was bored again, so I decided to create yet
 another guide. The only thing missing is the equipment information
 and some miscellaneous stuff, like "Attack Gauge" and "Critical Hit
 Rate" under Character Parameters.
------------------------------------------------------------------------

Table of Contents

I. MISCELLANEOUS
 1. Lucs

II. ITEMS
 1. Item Storage Quantities
 2. Item Ring
 3. Item Ring Quantities
 4. Class Change
 5. Seeds
 6. Gnome
 7. Jin
 8. Undine
 9. Salamander
 10. Shade
 11. Wisp
 12. Luna
 13. Dryad
 14. Projectile
 15. Recovery
 16. Special

III. EQUIPMENT

IV. MAGIC
 1. Gnome
 2. Jin
 3. Undine
 4. Salamander
 5. Shade
 6. Wisp
 7. Luna
 8. Dryad
 9. Special
 10. Summon
 11. Ninja
 12. Other
 13. Power Attack
 14. Traps
 15. Enemy/Dummy

V. CHARACTER PARAMETERS
 1. Party Identification
 2. Current Hit Points
 3. Current Magic Points
 4. Strength
 5. Dexterity
 6. Constitution
 7. Intelligence
 8. Piety
 9. Luck
 10. Experience
 11. Maximum Hit Points
 12. Maximum Magic Points
 13. Experience to Next Level
 14. Level
 15. Character Data
 16. Class
 17. Equipped Items
 18. Equipment Storage
 19. Magic
 20. Magic Targeting

VI. THANKS

------------------------------------------------------------------------
I. MISCELLANEOUS
------------------------------------------------------------------------

1. Lucs
------------------------------------
3839, 3838, 3837

------------------------------------------------------------------------
II. ITEMS
------------------------------------------------------------------------

1. Item Storage Quantities
------------------------------------
3A4C-3AB1 (102)

Note: These values correspond directly to the order of items as shown
below. For example, enter "63" at 3A4C to get 99 of Paladin's Proof.

2. Item Ring
------------------------------------
3AFC-3B05 (8)

3. Item Ring Quantities
------------------------------------
3B06-3B0F (8)

4. Class Change
------------------------------------
01 Seikishi no Akashi
02 Kunshu no Akashi
03 Kenshou no Akashi
04 Toushi no Akashi
05 Kinrou no Tamashii
06 Ginrou no Tamashii
07 Shirou no Tamashii
08 Marou no Tamashii
09 Kouun no Saikoro
0A Akuun no Saikoro
0B Hicchuu no Saikoro
0C Yome no Saikoro
0D Ougi no Sho
0E Hiden no Sho
0F Rune no Sho
10 Kindan no Sho
11 Seisui no Kobin
12 Shio no Kobin
13 Hai no Kobin
14 Chi no Kobin
15 Briesingamen
16 Myoujou no Kusari
17 Kiryuu no Kusari
18 Gleipnir

5. Seeds
------------------------------------
19 Item no Tane
1A Fushigina Tane
1B Tobidougu no Tane
1C Mahou no Tane
1D ??? no Tane
1E Bukibougu no Tane

6. Gnome
------------------------------------
1F Daichi no Coin
20 Gnome no Zou
21 Basilisk no Kiba
22 Barette no Uroko
23 Needlelion no Mitomi
24 Molebear no Tsume

7. Jin
------------------------------------
25 Arashi no Coin
26 Jin no Zou
27 Harpy no Kiba
28 Bird no Uroko
29 Bee no Mitomi
2A Siren no Tsume

8. Undine
------------------------------------
2B Hi no Coin
2C Undine no Zou
2D Shiroryuu no Kiba
2E Sahagin no Uroko
2F Slime no Mitomi
30 Poseidon no Tsume

9. Salamander
------------------------------------
31 Honoo no Coin
32 Salamander no Zou
33 Katokage no Kiba
34 Drake no Uroko
35 Battum no Mitomi
36 Cerberus no Mitomi

10. Shade
------------------------------------
37 Kurayami no Cion
38 Shade no Zou
39 Ghost no Mitomi
3A Specter no Mitomi
3B Shadow Zero no Mitomi
3C Demon no Tsume

11. Wisp
------------------------------------
3D Hikari no Coin
3E Wisp no Zou
3F Poto no Abura
40 Pakkun no Abura
41 Mama Poto no Abura
42 Papa Poto no Tsume

12. Luna
------------------------------------
43 Tsuki no Coin
44 Luna no Zou
45 Chibidevil no Mitomi
46 Porobin no Abura
47 Wolf Devil no Abura
48 Carmilla no Tsume

13. Dryad
------------------------------------
49 Myconido no Mitomi
4A Assassin Bug no Mitomi
4B Dryad no Zou
4C Gurel no Abura
4D Matango no Abura
4E Crawler no Tsume

14. Projectile
------------------------------------
4F Hand Axe
50 Shuriken
51 Dart
52 Pumpkin Bomb

15. Recovery
------------------------------------
53 Manmaru Drop
54 Pakkun Chocolate
55 Mahou no Kurumi
56 Hachimitsu Drink
57 Puipuisou
58 Hoshikuzu no Herb
59 Tenshi no Seipai
5A Mahou no Rope

16. Special
------------------------------------
5B Nitro no Kayaku
5C Chibikko Hammer
5D Moogle Badge
5E Piihyara Fue
5F Kaze no Tairo
60 Yumeimisou
61 Hanbun no Kagi A (dummy)
62 Hanbun no Kagi B (dummy)
63 Shinpi no Kagi (dummy)
64 Dragon's Eye (dummy)
65 Gensou no Kagami
66 Akuma no Zou (dummy)

------------------------------------------------------------------------
III. EQUIPMENT
------------------------------------------------------------------------
I'll get to it when I feel like it.

------------------------------------------------------------------------
IV. MAGIC
------------------------------------------------------------------------
Note: Enter these in your character's magic slots (see "Magic" under
Character Parameters for offsets).

1. Gnome
------------------------------------
01 Diamond Missile
02 Earthquake
03 Stone Cloud
04 Protect Up
05 Speed Down
06 Diamond Saber

2. Jin
------------------------------------
07 Air Blast
08 Thunderstorm
09 Stun Wind
0A Speed Up
0B Protect Down
0C Thunder Saber

3. Undine
------------------------------------
0D Ice Smash
0E Mega Splash
0F Cold Breeze
10 Mind Up
11 Power Down
12 Ice Saber

4. Salamander
------------------------------------
13 Fireball
14 Explode
15 Blaze Wall
16 Power Up
17 Mind Down
18 Flame Saber

5. Shade
------------------------------------
19 Evil Gate
1A Dark Force
1B Death Spell
1C Anti-Magic
1D Black Curse
1E Dark Saber

6. Wisp
------------------------------------
1F Holy Ball
20 Saint Beam
21 Heal Light
22 Magic Shield
23 Tinkle Rain
24 Saint Saber

7. Luna
------------------------------------
25 Lunatic
26 Half Vanish
27 Body Change
28 Life Booster
29 Energy Ball
2A Moon Saber

8. Dryad
------------------------------------
2B Sleep Flower
2C Poison Bubble
2D TransShape
2E Aura Wave
2F Counter Magic
30 Leaf Saber

9. Special
------------------------------------
31 Detect
32 Turn Undead
33 Demon Breath
34 Rainbow Dust
35 Ancient
36 Ancient 2 (dummy)
37 Ancient 3 (dummy)

10. Summon
------------------------------------
38 Freya
39 Marduk
3A Jormundgandr
3B Lamia Naga
3C Unicorn Head
3D Machine Golem
3E Ghoul
3F Ghost
40 Gremlin
41 Great Demon

11. Ninja
------------------------------------
42 Doton no Jutsu
43 Raijin no Jutsu
44 Suiton no Jutsu
45 Katon no Jutsu
46 Yumiya
47 Spike
48 Ganseki Rakuka
49 Chirai
4A Dokukumo Breath
4B Kaen Breath
4C Fukumiri
4D Kyouki Kougeki

12. Other
------------------------------------
4E Double Spell
4F Hiran

13. Power Attack
------------------------------------
50 3 Dan Giri
51 Senkaze Ken
52 Senhikari Ken
53 Mahou Jin Zan
54 Shinkuu Ken
55 Daichi Funde Ken

56 Toshou Senkaze Kyaku
57 Tornado Throw
58 Shinkuu Mizu Tsuki Zan
59 Bastard Slam
5A Shiroko Shougeki Ha
5B Stardust Bomb
5C Genbu Hyaku Retsu Kyaku
5D Blow Impact
5E Ake Suzume Toten no Mai
5F Belly to Back
60 Aoryuu Satsujin Ken
61 Dead Crush

62 Tosubame Tou
63 Zan Kage Zan
64 Bara no Mai
65 Senmai Giri
66 Kagemoguri
67 Bunshin Giri

68 Pink Typhoon
69 Star Attack
6A Spiral Rod
6B Dancing Rod
6C 10t
6D Hot Shot

6E Jump
6F Dash
70 Harisen Chop
71 Dokaan
72 Mechakucha
73 Dekadeka

74 Shinkuu Hadou Yari
75 Toten Yari
76 Hikaridan Yari
77 Ryuu Hoshi Shou
78 Ryuu Kiba Yari
79 Hyaku Hana Ran Mai

14. Traps
------------------------------------
7A Hand Axe
7B Shuriken
7C Dart
7D Pumpkin Bomb
7E Silver Dart
7F Cutter Missile
80 Engetsurin
81 Rocket Launcher
82 Axe Bomber
83 Grenade Bomb

15. Enemy/Dummy
------------------------------------
84 Dark Fear
85 Bikkuri Bomb *
86 Roulette Death
87 Thunder Bolt
88 Rust Hurricane
89 Amai *
8A Eye Beam
8B Dive Attack
8C Bubble Breath
8D Grand Slam
8E Grand Slam (?)
8F Buchi Kamashi *
90 Sky Attack
91 Suupaan Nick *
92 ???
93 Black Rain
94 Gas Cloud
95 Ghost Lode
96 ???
97 Ikasumi *
98 Tidal Wave
99 Revenge Spike
9A Sand Stream
9B Hyper Cannon
9C Hell Southern Cross
9D Darkness Beam
9E Arrow
9F Spike
A0 Stone
A1 Bomb
A2 Smoke
A3 Shishin-kun
A4 Ogre Box
A5 Kaiser Mimic
A6 Spined Kelp
A7 Prisoner
A8 Geyser Blast
A9 Bomb
AA Trap Level 1
AB Trap Level 2
AC Bloody Axe
AD Icicle
AE Ice Cradle
AF-B5 [boss explosions]
B6 ???
B7 Graviton Press
B8 Houkou
B9 Spiral Moon
BA Grenade Bomb
BB Kill Stinger
BC Lava Whip
BD Heat Beam
BE Gigaburn
BF Death Ecstasy
C0-CB [power attacks]
CC Catastrophe
CD Demon Scream
CE Earth Lasher
CF Flare
D0-D3 Suka
D4 Meltwave
D5 Spiral Moon
D6 Turn Wind
D7 Flash
D8 Psychowave
D9 Thunder Ball
DA [power attack]
DB-FF Suka

------------------------------------------------------------------------
V. CHARACTER PARAMETERS
------------------------------------------------------------------------
Note: The offsets for your second and third characters are listed in
parentheses. Character offsets may be at 1FDxx, 200xx, 203xx, etc.;
it depends.

1. Party Identification
------------------------------------
3C03 Lead
3C04 Second
3C05 Third

00 Duran
01 Kevin
02 Hawkeye
03 Angela
04 Charlotte
05 Riesz

Note: You can refresh your character sprites by getting on Flammie
and landing somewhere or saving/loading to SRM.

2. Current Hit Points
----------------------------------
1FA06, 1FA05 (1FD06, 1FD05; 20006, 20005)

3. Current Magic Points
----------------------------------
1FA08, 1FA07 (1FD08, 1FD07; 20008, 20007)

4. Strength
----------------------------------
1FA09 (1FD09; 20009)

5. Dexterity
----------------------------------
1FA0A (1FD0A; 2000A)

6. Constitution
----------------------------------
1FA0B (1FD0B; 2000B)

7. Intelligence
----------------------------------
1FA0C (1FD0C; 2000C)

8. Piety
----------------------------------
1FA0D (1FD0D; 2000D)

9. Luck
----------------------------------
1FA0E (1FD0E; 2000E)

10. Experience
----------------------------------
1FA12 (1FD12; 20012)
01 = 1, FF = 255

1FA13 (1FD13; 20013)
01 = 256, FF = 65,280

1FA10 (1FD10; 20010)
01 = 50,000, FF = 12,750,000

1FA11 (1FD11; 20011)
01 = 12,800,000, FF = 3,264,000,000

Example: For 999,999,999 EXP, enter

1FA10 1F (1,550,000)
1FA11 4E (998,400,000)
1FA12 4F (79)
1FA13 C3 (49,920)

Enter "FFFFFFFF" at 1FA10 for the maximum 3,276,815,535.
It will cycle back to 1, however.

11. Maximum Hit Points
------------------------------------
1FA16, 1FA15 (1FD16, 1FD15; 20016; 20015)

12. Maximum Magic Points
------------------------------------
1FA18, 1FA17 (1FD18, 1FD17; 20018, 20017)

13. Experience to Next Level
------------------------------------
1FA22 (1FD22; 20022)
01 = 1, FF = 255

1FA23 (1FD23; 20023)
01 = 256, FF = 65,280

1FA20 (1FD20; 20020)
01 = 50,000, FF = 12,750,000

1FA21 (1FD21; 20021)
01 = 12,800,000, FF = 3,264,000,000

Note: Relative to total experience.

14. Level
------------------------------------
1FA24 (1FD24; 20024)

15. Character Data
------------------------------------
1FA26 (1FD26; 20026)

00 Duran
01 Kevin
02 Hawkeye
03 Angela
04 Charlotte
05 Riesz

16. Class
------------------------------------
1FA27, 1FA28 (1FD27, 1FD28; 20027, 20028)

0000 Neutral
0100 Light
0101 Dark
01FD Light/Light
0201 Light/Dark
0202 Dark/Light
0200 Dark/Dark

17. Equipped Items
------------------------------------
1FA2F (1FD2F; 2002F) Weapon
1FA30 (1FD30; 20030) Headgear
1FA31 (1FD31; 20031) Armor
1FA32 (1FD32; 20032) Accessory
1FA33 (1FD33; 20033) Shield

18. Equipment Storage
------------------------------------
1FA74-1FA7B (1FD74-1FD7B; 20074-2007B) Weapon (8)
1FA7C-1FA83 (1FD7C-1FD83; 2007C-20083)
1FA84-1FA8B (1FD84-1FD8B; 20084-2008B) Headgear (8)
1FA8C-1FA93 (1FD8C-1FD93; 2008C-20093) Armor (8)
1FA94-1FA9B (1FD94-1FD9B; 20094-2009B) Accessory (8)
1FA9C-1FAA3 (1FD9C-1FDA3; 2009C-200A3) Shield (8)

Note: I'm assuming that 1FA7C-1FA83 would have been the range for a
second equippable weapon (for Hawkeye and Kevin).

19. Magic
------------------------------------
1FAB8-1FAC3 (1FDB8-1FDC3; 200B8-200C3) (12)

20. Magic Targeting
------------------------------------
1FAC4-1FACF (1FDC4-1FDCF; 200C4-200CF) (12)

01 Single
02 All
03 Single/all
04 Caster

------------------------------------------------------------------------
VI. THANKS
------------------------------------------------------------------------
 - Matt Mitchell, for his "Seiken Densetsu 3 Game Information" document,
 which contains the translation for the Power Attacks I could not
 translate completely.

------------------------------------------------------------------------
Fin Seiken Densetsu 3 © 1995 Square.

------------------------------------------------------------------------
Acknowledgements
------------------------------------------------------------------------

les1two and Paul Le - For these lists!

Источник: © ОldCityRetroGames.Ru

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Если в сборнике нет кодов / паролей к игре, и вы желаете их добавить., перейдите в раздел, нажав кнопку: Добавить. Мы будем вам признательны за наполнение сборника кодов. Желаем вам хорошего настроения и ностальгии. OldCityRetroGames.ru

If you know cheat codes, secrets, hints, glitches or other level guides, that can help others leveling up, then please: Submit your Cheats. and share your insights and experience with other gamers. thx from OldCityRetroGames.ru

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