GEMFIRE Codes, Secrets, Passwords, Cheats, Combo (Eng) Sega Genesis - (Читайте Коды, Секреты, Пароли, Статьи) - OldCityRetroGames

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GEMFIRE (Codes, Secrets, Passwords, Cheats, Combo (Eng))

Guide
SECTION --- SELECTING AN ADVISOR
When you begin a game, you must choose an advisor. Once you have selected an advisor, any time during the game you can consult with the advisor for advise by pressing the Up or Down Directional Buttons. Each advisor has his or her
own personalities and attributes, however they all offer the same advise at their roots. The following documents each message that is given by each of the advisors.

JADE THE ENLIGHTENED
1. If treated properly, monsters will fight well for us
2. A band of mercenaries could be useful in battle
3. We need more gold to maintain our stance
4. We must provide more food for the people
5. We lack supplies of food and gold
6. Province [#] will fall to you with little damage

JASPER THE RIDDLER
1. Mercenaries fight with skill; hire them or others will
2. Employing monsters for defense is an act of common sense
3. Until we get sufficient gold all our plans cannot unfold
4. At the risk of being rude, I must point to our lack of food
5. Our position isn't funny --- running low on gold and money
6. The thing to do of course is build our fighting force
7. Investing to prevent disaster helps our power to grow faster
8. Bad harvests are at hand unless we improve the land
9. To protect your royalty improve the people's loyalty
10. Province [#] we must attack; it's too weak to push us back
11. You ask for me to help you rule? I'm a joker, not a fool!
12. At last the deed is done: all the lands ruled as one

ELDROW THE WISE
1. The time has come to attack province [#]
2. Monsters are dangerous, but can help win wars
3. Hire crusaders to defy your enemies
4. Our security depends on the size of our army
5. Find a means to earn gold
6. Your people will starve before long
7. We are poor in gold and food
8. A wise ruler is generous to the people
9. A wise ruler prepares for sudden disasters
10. The fields require cultivation

ZORAX THE MIGHTY
1. Hire monsters to fight in the coming wars
2. Recruit more soldiers for our army
3. Seize province [#] before it's too late!
4. Let's add mercenaries to our forces
5. Our soldiers cannot fight on empty bellies
6. We cannot wage war without gold
7. You must earn more gold and harvest more food
8. The people have little faith in you
9. Cultivate the fields or the crops will die out
10. Invest to protect our troops from natural disasters

SECTION --- THE 7 GEMS
This section provides information on the properties of the 7 Gems. [Power] displays the hit points and damage of the Gem. [Cost] is not necessary for the Gems, due to the fact that you cannot hire Gems. [Move] displays the maximum unit of distance the Gem can move. [Range] displays the attack range of the Gem. Refer to the following figure to determine details on the attack range of each Gem.
KEY: + = Location of Gem O = Unaffeffected area X = Effected area

------------------------------------------------------------------------
| OOOOO | OOXOO | XXXXX | XXXXX |
| OOXOO | OOOOO | XOOOX | XXXXX |
| OX+XO | XO+OX | XO+OX | XX+XX |
| OOXOO | OOOOO | XOOOX | XXXXX |
| OOOOO | OOXOO | XXXXX | XXXXX |
|----------------|--------------------|-------------------|--------------|
| Close Range | Long Range | Wide Range | All Range |
------------------------------------------------------------------------

PLUVIUS XXXXX ZENDOR
XXXXX
Power: 160 XOOOX Power: 150
XOOOX
Cost: N/A XO+OX Cost: N/A
XO+OX
Move: 2 XOOOX Move: 3
XOOOX
The supreme sorcerer XXXXX Master of lightning
XXXXX

SKULRYK XXXXX CHYLLA
OOOOO
Power: 110 XOOOX Power: 120
OOXOO
Cost: N/A XO+OX Cost: N/A
OX+XO
Move: 3 XOOOX Move: 3
OOXOO
Blows a cloud of poison XXXXX Unleashes a deadly chill
OOOOO

SCYLLA OOOOO EMPYRON
OOOOO
Power: 130 OOXOO Power: 140
OOXOO
Cost: N/A OX+XO Cost: 2
OX+XO
Move: OOXOO Move: 2
OOXOO
Sets the winds free OOOOO Shoots jets of blue fire
OOOOO

DRAGON XXXXX
Power: 160 XXXXX
Cost: N/A XX+XX
Move: 2 XXXXX
Protector of the Crown XXXXX


SECTION --- SCENARIO 1: ERIN & ANDER
Family choices: Blanche, Lyle, Coryll, Chrysalis

PROVINCE RULER FAMILY
1: Dunmoor Vacant Vacant
2: Carveti Prince Ander Lyle
3: Cobrige Lord Roland Blanche
4: Banshea Lord Karl Blanche
5: Petaria Prince Erin Blanche
6: Hyland Lord Seth Lyle
7: Norwood Lord Wolfen Lyle
8: Lisle Prince Garth Chrysalis
9: Erewood Vacant Vacant
10: Rodale Vacant Vacant
11: Hermet Lord Terian Lankshire
12: Ostlan Lord Regis Lankshire
13: Powice Prince Leander Molbrew
14: Cardyf Lord Fuster Molbrew
15: Eljing Lord Adryl Lankshire
16: Centra King Eselred Lankshire
17: Culver Lord Loryn Lankshire
18: Lindum King Eselred Lankshire
19: Caster Lord Colin Lankshire
20: Anglia King Eselred Lankshire
21: Oldlyn King Eselred Lankshire
22: Londre King Eselred Lankshire
23: Attley Lord Carlyle Lankshire
24: Linden Lord Jerras Flax
25: Ashlan Prince Lars Coryll
26: Penzan Lord Ervan Coryll
27: Belgam Prince Erik Flax
28: Celsea King Eselred Lankshire
29: Cambry Lord Shabard Lankshire
30: Farlan King Eselred Lankshire

SECTION --- MONSTERS FOR HIRE
This section provides information on the properties of the Monsters that are available for hire. [Power] displays the hit points and damage of the Monster. [Cost] displays the price that must be paid for a Monster to serve you. [Move] displays the maximum unit of distance the Monster can move. [Range] displays the attack range of the Monster. Refer to the following figure to determine details on the attack range of each Monster.
KEY: + = Location of Monster O = Unaffeffected area X = Effected area

------------------------------------------------------------------------
| OOOOO | OOXOO | XXXXX | XXXXX |
| OOXOO | OOOOO | XOOOX | XXXXX |
| OX+XO | XO+OX | XO+OX | XX+XX |
| OOXOO | OOOOO | XOOOX | XXXXX |
| OOOOO | OOXOO | XXXXX | XXXXX |
|----------------|--------------------|-------------------|--------------|
| Close Range | Long Range | Wide Range | All Range |
------------------------------------------------------------------------


OLAG-HAI OOOOO SKELETON
OOOOO
Power: 110 OOXOO Power: 100
OOXOO
Cost: 30 OX+XO Cost: 20
OX+XO
Move: 2 OOXOO Move: 2
OOXOO
Sharp-clawed savages OOOOO Sword-bearing skeletons
OOOOO

OGRE OOOOO SHOOTERS
OOXOO
Power: 100 OOXOO Power: 150
OOOOO
Cost: 50 OX+XO Cost: 35
XO+OX
Move: 2 OOXOO Move: 3
OOOOO
Club-swinging giant OOOOO Sharpshooting mercenaries
OOXOO

ORKS OOOOO PIKEMEN
OOOOO
Power: 100 OOXOO Power: 150
OOXOO
Cost: 20 OX+XO Cost: 40
OX+XO
Move: 3 OOXOO Move: 3
OOXOO
Axe-wielding brutes OOOOO Zealous crusaders
OOOOO

WYVERN OOOOO WARRIORS
OOOOO
Power: 150 OOXOO Power: 180
OOXOO
Cost: 60 OX+XO Cost: 60
OX+XO
Move: 3 OOXOO Move: 3
OOXOO
Dragon with deadly wings OOOOO Elite Highlanders
OOOOO

FACHAN XXXXX BUGBEAR
OOOOO
Power: 100 XXXXX Power: 100
OOXOO
Cost: 40 XX+XX Cost: 30
OX+XO
Move: 3 XXXXX Move: 3
OOXOO
Rock-heaving cyclops XXXXX Throws enemy into panic
OOOOO

GARGOYLE OOOOO GUNNERS
OOXOO
Power: 120 OOXOO Power: 150
OOOOO
Cost: 40 OX+XO Cost: 40
XO+OX
Move: 3 OOXOO Move: 3
OOOOO
Winged monsters OOOOO Expert cannoneers
OOXOO

LIZARDS OOOOO LANCERS
OOOOO
Power: 110 OOXOO Power: 180
OOXOO
Cost: 60 OX+XO Cost: 50
OX+XO
Move: 3 OOXOO Move: 3
OOXOO
Legendary fire beasts OOOOO Fearless footsoldiers
OOOOO

SPEARMEN OOXOO PASTHA
OOOOO
Power: 150 OOOOO Power: 160
OOXOO
Cost: 20 XO+OX Cost: N/A
OX+XO
Move: 3 OOOOO Move: 3
OOXOO
Spear-heaving mercenaries OOXOO Fights for moral rulers OOOOO


SECTION --- RANDOM EVENTS
Occasionally, an event will occur at various points in the game that will have an effect on one of your provinces, or one of your enemy's territories. Many of the events that occur will cause an undesirable effect to your provinces, while some will enhance attributes of your provinces or rulers.This section explains the events, the conditions that cause the events to occur and how the event effects your province or ruler.

NEGATIVE EVENTS
1. EVENT: Terrible floods are devastating the southeast
CONDITION: ?
EFFECT: ?
2. EVENT: Plague is sweeping through the country
CONDITION: ?
EFFECT: ?
3. EVENT: Heavy snows are damaging the northern regions
CONDITION: ?
EFFECT: ?
4. EVENT: A violent earthquake is rocking the southwest
CONDITION: ?
EFFECT: ?
5. EVENT: Fires are ravaging the woodlands
CONDITION: ?
EFFECT: ?
6. EVENT: A Banshee brought an evil Omen to [#]:[Province]
CONDITION: ?
EFFECT: ?
7. EVENT: Black Annis frightened the people of [#]:[Province]
CONDITION: ?
EFFECT: ?
8. EVENT: The Orks went on a rampage, ravaging the land
CONDITION: Orks randomly damage the land when hired.
EFFECT: ?
9. EVENT: Someone has sabotaged [#]:[Province]
CONDITION: An enemy territory has successfully sabotaged indicated
Province.
EFFECT: ?
10. EVENT: The Gargoyles went on a rampage, ravaging the land
CONDITION: Gargoyles randomly damage the land when hired.
EFFECT: ?
11. EVENT: Mischevious pixies dug up the fields of [#]:[Province]
CONDITION: ?
EFFECT: ?
12. EVENT: The Skeletons went on a rampage, ravaging the land
CONDITION: Skeletons randomly damage the land when hired.
EFFECT: ?
POSITIVE EVENTS
1. EVENT: A magical unicorn empowered the ruler of [#]:[Province]
EFFECT: ?
2. EVENT: Kind Redcaps cast good spells in [#]:[Province]
EFFECT: ?
3. EVENT: An Elvish troubadour sang the praises of [#]:[Province]
EFFECT: ?
4. EVENT: A captured Leprechaun left a pot of gold in [#]:[Province]
EFFECT: Increases the amount of gold in indicated Province.
5. EVENT: A Pastha offered to fight for [#]:[Province]
CONDITION: ?
EFFECT: A Pastha is available as a 5th Unit in indicated Province.
6. EVENT: A Gwraig brought a charm to the ruler of [#]:[Province]
EFFECT: Raises the indicated ruler's Charm.
7. EVENT: A fairy rounded up troops for [#]:[Province]
EFFECT: Increases the troops in indicated Province.
8. EVENT: A Far Gorta gathered food for [#]:[Province]
EFFECT: Increases the food stock in indicated Province.


SECTION --- 5TH UNIT TREASURES
1. Sword of Fire (Increases War Ability by 30)
2. Scroll of Knowledge (Increases Political Ability by 30)
3. Dragon Jewel (Ruler's Charm increases by 40)
4. Moonstone (Ruler's Charm increases by 30)
5. Scroll of The Planets (Increases Political Ability by 25)
6. Sword of Victory (Increases War Ability by 40)


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Категория: Sega Genesis | Добавил: Emerald (05-Февраль-2016)
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